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Golan Levin


Digital Media: The Interactive Image

Course Description
This short course is an introduction to the use of interactive graphics as an expressive visual tool. It is a "studio art course in computer science," in which the goal is art and design, but the medium is software created by the participant. Rigorous exercises in the Processing flavor of Java will develop the basic vocabulary of constructs that govern static, dynamic, and interactive form. Topics include the computational manipulation of point, line and shape; texture, value and color; time, change, and motion; reactivity, connectivity, and feedback. Participants will become acquainted with basic software algorithms, computational geometry, digital signal filtering, kinematic simulation, and the application of these techniques to aesthetic issues in interaction design, information visualization, and reactive art.